How to achieve war goals stellaris. r/Stellaris • 3 yr. How to achieve war goals stellaris

 
r/Stellaris • 3 yrHow to achieve war goals stellaris  For example, I just decimated this AI's entire empire

If your occupation is only at 50 due to them having a similarly sized ally you are already looking at 199 points you could have at most, which is just below what you need. Hover over the "achieve war goals" button to see what affects it. If you status quo a subjugation war, you subjugate everything you occupy, except the capital. But wait, there's more. In you case, it's easy: 5 = 8 - 3. I fought a huge war to take over one of my neighbors as a new vassal (with status quo), and watched as the new civ literally deleted itself by breaking every single one of it's planets into new civs. this means that. I just like how it sounds and in my opinion,communism is absolutely individualistic. Jormarn. I invaded his territory with a strong fleet and took (and claimed) a bunch of his systems, bombarded two of his colonies to 100% devastation, and defeated a ton of his fleets that were around 15k fleet power or higher. if you press status quo - the war ends and you get what you've got. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. If you've already occupied all of your targets systems and planets, try the "status quo" option. The UFP should be able to "pacify" aggressors, but an unprovoked "Impose Ideology" war of aggression is completely against the UFP lore. a neighboring empire declared war on me, I selected Bring into the Fold as my wargoal even though I just wanted 3 systems and knew I probably wouldn't actually achieve the war goal cause i didnt feel like slogging through all their systems (plus they were at war with someone else, might screw with the Acceptance. Stellaris is a grand strategy game, such as Europa Universalis 4 and Crusader Kings 3, with a. and vice versa. I can't seem to win a war no matter what I do. Allies can effectively share the burden of war amongst themselves. If you defeat all other empires you will get a victory screen. However, I’m still missing 55 points in my war goal to vasalize someone. It will change from white peace to your victory. This way my war can take a meaningfull bite out of big alliances/federations/empires instead. However, I’m still missing 55 points in my war goal to vasalize someone. A Weapon of Mass. ago. When your war goal is to vassalise, a Status Quo will turn all fully occupied systems (So those with colonies will need to be invaded) into a. Where? There is an option to make it so that council seats in the galactic imperium are determined by someone attacking the current. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. For example, I just decimated this AI's entire empire. im on 53%. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. #1 Elitewrecker PT Dec 29, 2016 @ 6:57am Answer is no. I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL of their systems and all but one of their planets, and they were at 100% war exhaustion. "Individualism" in Stellars. how can i be losing?! will they surrender eventually? or did i miss something?assimilators have a total war casus belli and other empires get a containment/end threat one against you. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. The wiki is painfully lacking on this topic. Stellaris. Total…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. War is almost inevitable in Stellaris . A Weapon of Mass. Thats why you can destroy 5 fleets and end up with more exhaust, because that was 5 of the enemy's 37 combined allied fleets. A mouse over of the "Achieve War Goals" button would be very helpful in a situation like this. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. In any total war, claims are not needed, and ownership of each system is transferred immediately as soon as the system is fully occupied, even while the war is still ongoing. The war command is useful when you would like to change the balance of power in the game, particularly if a certain empire is growing too powerful, or you want to. 1 comment. I can never get enough points to achive my war goals. Due to war exhaustion you really don’t have much time to get going if they are a near peer enemy. The planets is a big one, that means. We took down the crisis but the war is still going on with the allied player now being the main target. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. Related Topics. Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along. I'm new to Stellaris and in my 2nd campaign. 11. The net Acceptance is -78. Send the request, then when they deny you should get a casus belli against them that allows you to declare war on them with the war goal of declaring independence. Which makes no sense. Except for all the war goals where it is, because dum dum dum dum dum. Keep in mind what you're seeing in the war screen also includes allies claims. Ending a War. This would make sense except the peace treaties last ten years. YET I am 23 points from my goal. 1. I then proceded to take control of every single system of theirs along with taking control of their planets with my armies. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. r/Stellaris. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. . A Weapon of. i'm not sure if other war types can be used on them. r/Stellaris. If it ends in status quo and any planet systems fully occupied, then a new empire is created at the end of the war from all fully occupied systems with the imposers ethics and government type. When war was declared I chose the humiliate war goal, and then moused-over the box for "Achieve War Goals" (which shows the result of that end of the war if it were to happen right now). Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. So I just had my first war, and I'm a bit confused. My goal is to survive a 5x crisis at year 2300-2350 Grand Admiral. Even grand admiral AI's can get overwhelmed by such a huge commitment to military right off the bat. Your war goal is to “end threat” because that’s the default you get against awakened empires. Your opponent might be involved in another war and the other nation is occupying some of their systems (preventing you from occupying them). Use a chattel slave economy for your core resource needs, including a food economy to power alloy production. If your war goal is to capture the enemy's systems then status quo is pretty similar, yes, but there are plenty of other war goals you might have--e. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. im on 53%. but yhea once you master the systems you do have to come up with your own goals. Users of this war goal will always cede fully occupied claims first. You need to have a total war war goal. 363. In my game of Stellaris I have a Pacifist government ethos and it has become a problem because somehow a tiny civilization took over a bottleneck system on my border and it is preventing me from expanding or interacting with other civs. I can never get enough points to achive my war goals. Must have fat fingered it. You have loads of different casus belli for different types of empires, unity and society tech that reduces war exhaustion and claim cost. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. The left part of the war screen is you and your allies. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. And the goal of the war was to acquire said would be vassals, not to seize all of their claims,. just put an end war negotiation system in the game that allows you to pick what war goals you achieve as they do in EU4. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. r/Stellaris • 3 yr. 5. Total War only ends with a Status Quo (Achieve War Goal will have the winner completely absorb the loser, and the AI will never accept it). I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). . But "occupation" indicator for the enemy shows this as 58% for unknown reason. lol I guess I will have to try Apollysis advice and switch to my ally. Defeating enemy ships will give a small amount of progress toward victory, but it will take forever to win even a minor concession if that is all you do. The war is started one of my federation ally and we are the offensive side. -must be neighbor. #1. If this theory is true, I will have to declare war on this empire and boot them out of these systems to take control to achieve my war goals. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. A complete and up-to-date searchable list of all Stellaris. Surrender means that your enemy achieves their war goals. If its set to benevolent we shouldn't be able to force anything on the vassal because we care about them and want them to prosper. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. i didnt think of it at the time so that is the answer but is there an easier way, like a list some where? Two years after the war exhaustion reaches 100% for either side, the other side can force the war to end in a Status Quo Peace. In this video I am going to break down the basic ways that we can go to war and what the outcomes of those wars will be! We. As the war goes on, as battles are lost and won, Empires will experience a level of exhaustion depending on how. But he is weaker but not that much weaker than me. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war goal? In that case, is there any way for me to achieve my original war goals without forcefully taking systems back from the slavers? I vaguely remember reading that the only way to achieve war goals was to actually achieve them by just taking every territory that you've claimed, so is that option locked out for now? This page was last edited on 11 January 2022, at 23:01. A Weapon of Mass. #10. ZeeGermans27. It seems to me that when declaring war in Stellaris, there is little reason not to set everything you possibly can as a war goal: even if your actual strategic goals are quite modest, you can just select the goals you actually want when negotiating peace, and if you managed to rack up more warscore than you expected, then possibly you can. 17. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. Add a Comment. This is enough fleet power to guarantee a war, but not enough to actually win it. The "Vassalize" War Goal and You: A Lesson learned the strange way. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. White peace means that only held territory is considered in the resolution. • 10 mo. A Weapon of Mass. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Found it. ; About Stellaris Wiki; Mobile view Stellaris War Goal ID List. [deleted] • 6 mo. You own those systems now, you don't occupy them. You have a primary and then can add more. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. Jun 7, 2019 Jump to latest Follow Reply I'm in a subjugation war, and I currently control every planet and every system. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Do you have to achieve all your war goals to declare peace. This gives you a way to end a war immediately at any time, at the cost of giving your enemy everything they want. Superior in relative power. 408K subscribers in the Stellaris community. I declared war on an empire and their allies and I've conquered all their systems, occupied all. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. FogeltheVogel • Hive Mind • 6 yr. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Because this empire I'm at war with is also at war with another empire which I am not federated with, this other empire has occupied planets and systems which is not contributing to my %100 occupation rate. It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. No war exhaustion doens't go over 100%. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. Hey People while I have played lot of Stellaris in the past, I had a break in the last years because I am more of an adventure player than an competive one and as I had played most archetypes of empires, seen every type of event and succesfully fought every type of end game crisis multiple times, I lost interest in finishing playtroughs and. So if this is a war of conquest all it means is you haven't conquered every system you've put a claim on yet but they're willing to cede control of the claimed systems you. A Weapon of Mass. If you achieve them, your enemy will want to make peace. If this theory is true, I will have to declare war on this empire and boot them out of these systems to take control to achieve my war goals. #9. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. War Conclusion. You might have to occupy some of their territory. I can't find anywhere to view and edit my war goals. Stefan Anon 62. As u/Nidrassil pointed out, it is very likely that you have not occupied the colonies in the systems you claimed. Overall strategy: Tech rush. Land warfare. When you wage war vs other empires and they have allies it doesn't look exclusively at the empire you waged war upon. I can't force the war goal, because even if i have occupied all systems and took his planet, War exhaustion as currently implemented is pretty nonsensical too and badly in need of an overhaul. wpflug13. I go to war, and I have to occupy every sector they own, and every planet they own, kill every fleet they have, then wait for war exhaustion to let me status quo. ago. When their WE hits 100%, focus your fleet to occupy their critical systems (i. The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. The final component is war exhaustion. If status quo, make sure the enemy isn't occupying any system they have claimed either. humiliation of your enemy or to make them have the same ethics as you do. If you reach 100% war exhaustion, the enemy can force a Status Quo peace, which will end the war early for you (but you will keep whatever you took that you also have a claim on). It's also important to note that even with other war goals, claimed systems that are fully occupied do still change ownership. First time facing endgame crisis. Furthermore, there is a second weighted value based on 'how much you lost vs how much you had' in value. You can claim 10 system of an enemy and manage to occupy all relevant systems and planets except 1, so being forced into a status quo means winning 9 out of 10. Or either of you having a colossus. #11. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. Show command help. 1 Answer. A Weapon of Mass destruction should be making empires capitulate. I bombed every planet he had into a tomb world except his homeworld. If all capable colonies were ceded this way, the occupied systems won't be released. Which makes no sense. War exhaust can be lowered by technolgies and alliances. Stellaris Real-time strategy Strategy video game Gaming. . this is where the bug seems to occur. 100 warscore should not be a hard cap. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. In usual wars, one can't include systems in war goals that are not claimed. War is ineveitable. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Go to one of your planets and go to the army tab. The game freezes, The opposing empire i almost destroyed claims all my stuff, and i lose. Stellaris used to show wargoals for wars you weren't involved in, but it stopped for some reason. You can have a system entirely occupied by hostiles and because for both of the belligerents not having full control, they will both have that counted against them in terms of war score. It is being developed by Paradox Development Studio and published by Paradox Interactive. Under that tab, there are three stances to pick from: Unrestricted wars, Defensive wars, and Liberation wars. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. Stellaris Real-time strategy Strategy video game Gaming. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. OK. It is literally impossible to keep this vassal. The ai can embrace factions and become something else but I. #9. you can change their bombardment stance in the menu you get when selecting your fleet. This page was last edited on 11 January 2022, at 23:01. reiryc7 May 13, 2016 @ 12:57pm. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. On the right side of the war screen is your enemy. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. So I go in, I take all his systems, smash all his fleets, occupy all. As the war goes on, as battles are lost and won, Empires will experience a level of exhaustion depending on how. Enter the name of a war goal to filter the entries in the table. Unless you're very close to winning, the war will end before you can achieve your goals/destroy the enemy empire. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. No idea how to make them surrender. A Weapon of Mass. Enormous procedural galaxies, containing thousands of planets. Answer is no. The process for declaring war seems to be as simple as choosing war goals. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". Pax Galactica is a resolution that prohibits any war goal except Trials of Advancement. In many 4x strategy games,. I figured that would work. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the starbases; then conquer those systems you have a claim. A Weapon of Mass. ago. But it cannot be represented in Stellaris because it's stateless and because some dev decided that it's either capitalism or totalitarianism. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. ago. Two of these options involve diplomacy, and the final way; concludes with the total annihilation of the loser. 2240 complete Ecumenopolis. Just wondering if I should list every option such as vassalize,. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. If you rely on the bastion for defense for the latter half of the. by Avder42. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. It might be that certain War Goals are restricted (maybe there is a type of war goal that only militarists get, for example, or a war goal unlocked through technology). I'd love to see that chance based on the magnitude of the act (eating 4 pops vs eating 80 in a given period) and the target (eat 4 primitives in. For example, I just decimated this AI's entire empire. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. However, I’m still missing 55 points in my war goal to vasalize someone. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The most desired outcome for an attacker, of course, is victory. How much of it will depend on circumstances. Usually what you want to do is claim some of their systems go to war and force a status quo. In general the best approach with conquest (claim) wars is to complete as many objectives as you can as quickly as possible and then peace out the instant the AI will accept a status quo. Hide filters. Big buff for Megacorps. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. to which. ago. In a stellaris multiplayer game yesterday we declared someone a crisis by the galactic council. How do I get this? I honestly miss the old war goals system. You need to reach your war goals. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. But I can't select the option. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. them surrendering or you enforcing war goals during a claim war = you get everything you have claims on regardless of if you've fully occupied it or not. A 25k bastion requires 0 minerals per month. I just claim some of their systems and planets, win the war (through Settle Status Quo), grab those, and Create a New Vassal on my conquered systems, with their species as said vassal. Or is it just a list to pick from. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Once you hit 100% war exhaustion, you are on a timer, with something like 500-800 days until the enemy will force peace. I don't recall ever using Impose Ideology as a war goal. According to the wiki, the only requirements should be a) Liberation Wars war philosophy, and b) non-gestalt empire. Goal of the war is to impose values. However, I’m still missing 55 points in my war goal to vasalize someone. Then if you select that planet and go to the armies screen, in the top left of that panel there is a button named "embark all" this will move all your armies to the orbit of the planet where you can then move them like regular ships. of. Barbaric despoilers. Status quo won't do a thing for those. 0 unless otherwise noted. #11. Depends on the war goal. - Removed the ability to submit to the Great Khan at will while you are currently at war. I bombed every planet he had into a tomb world except his homeworld. Now move them to an enemy planet and you can. 4. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. r/Stellaris. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. i left my save off last night after the rest of the Galaxy declared war on me with them all being in a federation so my goal right now is to survive the war while gaining menace. 1 Answer. At least that is how it ought to work. I started a secret fealty war to “check” an empire trying to take over the galaxy and it turned into 4v5 royale. Name. ago. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The starbase sticks around and is on your side, but the system is not yet under your control. Deep & Varied Exploration. Content is available under Attribution-ShareAlike 3. There is actually something to be said for paying attention to the game giving you a red warning flag. Part of the process for how to set life goals should be deciding what inspires you and what your. Yes, it's a lot easier to "win" a war like the revolutionary war when your goal is simply to exhaust the enemy into giving up, rather than demand unconditional surrender. otherwise you'll end up. The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. It will also have the war goals of each side. Crusades for spiritualists seems a pretty easy and obvious feature. However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Stellaris War Goal ID List. It is compatible with all other mods as it only adds new files. In case of total war there is no achieve wargoal. The most common way to end a war is status quo, systems you claimed and conquered belong to you, as long as your wargoal was conquering. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. 1 comment. as for the op, don't worry about it, just go for any claims you have(or make some if you can afford it) and force the ai's war exhaustion to. Every war I get into ends in a "white peace". how can i be losing?! will they surrender eventually? or did i miss something?Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. You can set them in the war screen. their planets, shattered all their fleets, and yet I can't claim my war goal. The effect that has varies based on your war goals. 3K subscribers Join Subscribe 6. Impose ideology should be a goal when the UFP is the defender. Reset. The occupation percentage is 0%. Also, this might not work in 2. It stayed on -2 for achieve goals for about 5 years before going to 0, and eventually 3. 2 days ago · Israel and Hamas have agreed a deal for the release of 50 women and children hostages held in Gaza in return for 150 Palestinian women and children to be freed from. You can't. Fluffy-Tanuki. Or if their war goal is to vassalize or to push their ideology onto you and they managed to take over even one of your planets, hit "Achieve War Goals" or get those planets and the systems their in or you'll lose them as a new. It doesn't look like there will be a casus belli system per se. If you claimed territory that you held, you get to keep that territory. My United Earth needs to create the UFP and make it the largest federation. I control 5 habitats and the shipyard, but because I don’t control everything I get a penalty when trying to achieve war goals. then the next time around the hive mind was busy with other wars, but the xenophobe to my west declared war alone. In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. Just subjugated an empire through the old method, but I don't think I am necessarily the overlord, just the usual asshole who took control by force. The cleansing war goal is coincidental and has nothing to do with it. 3. g. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 0 unless otherwise noted. Build some (a lot of) assault armies in a colony, then attack the planet with the transport fleet. I control 5 habitats and the shipyard, but because I don’t control everything I get a penalty when trying to achieve war goals. This is accomplished in a variety of ways but is often affected by War Fatigue. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. You'll probably need around 1000 fleet power to start taking them out. There is actually something to be said for paying attention to the game giving you a red warning flag. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Steps to reproduce the issue. 3 (9d15) - Impossible to achieve war goals in vassals war agains revolted empire Game Version v3.